I was able to reproduce the crash regularly by running a chunk pregeneration task with the mod as well as by logging in my player over night and stacking a metal d12 on top of a metal d20 on top of a metal d6 on top of my W key, this way Steve would fly slowly through the air overnight while I slept. I knew the issue wasn't the mods because I was able to reproduce the crash with zero mods installed, but I wanted to minimize issues. I ran all these tests with minimal mods installed (by this I mean Chunk Pregenerator and Journeymap only). My server would either crash with SIGSEGV during boot, or it would actually boot up properly and end up crashing within an hour or two of gameplay. No version switching seemed to be working. Of these versions of Java I tried both OpenJDK and Oracle compiled executables. I also tried installing Java 8 and 16 for the hell of it, but because forge jar was compiled with a newer version of java, the older versions couldn't be run it. My hope is that by posting everything I attempted, maybe it will give others with this error ideas and help them solve their issue case. Long version of everything I tried follows. ![]() This is the short version, on what seems to have fixed my issue. I will be testing ubuntu here soonish to see if the segfaults have disappeared on that OS as well. I have since removed and reinserted my RAM and the server appears to be running stable on a Windows system. ![]() TLDR, after trial and error on a variety of things, it's possible my RAM was not seated correctly or something. I think I may have solved my issues, but unfortunately, my problem may be very specific to my situation. Alright so, it seems nobody on the internet knows how to solve this problem.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |